Skills related to Crusher.
Skills related to Crusher.
A sharp straight punch. Inflict critical damage to target. Reduce damage received 1 time only while the effect is active.
A technique to control your breathing quickly. Immediately restores your HP when activated. HP is also restored when the next skill activates. Breathwork resilience declines for a while.
A punch that can even knock down powerful enemy. Charge Skill (6 levels). The area of attack is extremely small. The power decreases if left unused for too long after the highest charge level is reached.
Fly from a distance to kick target. Increases critical damage when used normally, and it will hit the target without fail if used while moving. Critical damage only goes up to a certain value.
Performs quick consecutive punches. This skill has "normal attack proration". Critical rate increases as skill level goes up.
A punch to dispel disaster. Damage is reduced at all times while active. A successful damage reduction will raise the power of Crusher Skills for 60 seconds. (Max 3 Stacks)
The essence of destruction. Learn this skill to get a passive effect that raises Breathwork's HP recovery amount. Reduce MP Cost of the next skill used when it's Lv10. Use knuckles as main weapon to get additional effect.
Knuckle
[The following effects are for Main Equipment Only]While active, Weapon ATK increases and the chance to inflict Armor Break from "Shell Break" increases, but stability decreases, and Flinch/Tumble/Stun/Knock Back can no longer be inflicted on the target.
Perfecting the hand of god. May reduce Fractional Damage and increase Ailment Resistance while God Hand is in effect. MP is slightly restored each time the damage gets reduced. (max 2 times)
A terrifyingly fast and powerful flying kick. The skill mechanism changes depending on distance. When activated from a long distance, the power increases and additionally the Breathwork acquired will be activated.
A technique to crush the earth and use the uplifted bedrock as a shield. Deals damage to your surroundings and gets a barrier based on the HP consumed for 10 seconds. (Can't be overwritten). Critical is guaranteed if Annihilator is in effect and the target is inflicted with Armor Break.
Knuckle
The power of Terrablast will not increase due to the effect of God Hand, but MP will be slightly restored when the skill hits.